Armor |
|
Tritanium
|
Armor strength: 50 Ironium: 1kT Boranium: 0kT Germanium: 0kT Resources: 2 Mass: 60kT Tech Req: none |
Crobmnium
|
Armor strength: 75 Ironium: 1kT Boranium: 0kT Germanium: 0kT Resources: 3 Mass: 56kT Tech Req: Const: 3 |
Carbonic Armor
|
Armor strength: 100 Ironium: 0kT Boranium: 0kT Germanium: 1kT Resources: 3 Mass: 25kT Tech Req: Bio: 4 |
Strobnium
|
Armor strength: 120 Ironium: 2kT Boranium: 0kT Germanium: 0kT Resources: 4 Mass: 54kT Tech Req: Const: 6 |
Organic Armor
|
Armor strength: 175 Ironium: 0kT Boranium: 0kT Germanium: 1kT Resources: 4 Mass: 45kT Tech Req: Bio: 7 |
Kelarium
|
Armor strength: 180 Ironium: 2kT Boranium: 1kT Germanium: 0kT Resources: 5 Mass: 50kT Tech Req: Const: 9 |
Fielded Kelarium
|
Armor strength: 175 This armor also acts as part shield which wil absorb 50 damage points. This armor requires the primary racial trait 'Inner-Strength'. Ironium: 2kT Boranium: 0kT Germanium: 1kT Resources: 6 Mass: 50kT Tech Req: Ener: 4 Const: 10 |
Depleted Neutronium
|
Armor strength: 200 This armor decreases the range at which enemy ships can see the ship by 25%. This armor requires the primary racial trait 'Super Stealth'. Ironium: 2kT Boranium: 0kT Germanium: 1kT Resources: 6 Mass: 50kT Tech Req: Const: 10 Elect: 3 |
Neutronium
|
Armor strength: 275 Ironium: 3kT Boranium: 1kT Germanium: 1kT Resources: 9 Mass: 45kT Tech Req: Const: 12 |
Valanium
|
Armor strength: 500 Ironium: 7kT Boranium: 0kT Germanium: 0kT Resources: 25 Mass: 40kT Tech Req: Const: 16 |
Superlatanium
|
Armor strength: 1500 Ironium: 22kT Boranium: 0kT Germanium: 0kT Resources: 90 Mass: 30kT Tech Req: Const: 24 |